2d6SF

Traveller RPG and the Cepheus Engine


Quick and Dirty Vehicle Combat Rules Are Awesome

We had an excellent Classic Traveller session this week. You can read the antics here on the campaign blog. .

At one point a player character took a grav bike up above a building and engaged in an exchange of weapons fire with someone on the roof.

In the past I didn’t really have any simple but great rules to deal with this kind of situation. Then Omer Golan-Joel published some great rules on his blog. Then that post disappeared and I was all like “wuut happened to the vehicle combat rules?”

Then I found out Omer published them under the new Mongoose guidelines and you can buy them on Drive Thru RPG.

So, they being the correct size for putting in my 5.5 x 8.5 campaign ring binder, I printed the rules out, put them in sheet protectors, and have them at-the-ready should vehicle-associated violence erupt.

Having the rules right there was super helpful. It went like this…

I really like these kinds of rules. I’m not into protracted vehicle or ship combat that ends up in a 2-hour tactical miniatures fight, but I also don’t like to hand-wave this kind of thing. Omer’s rules really capture the spirit of Classic Traveller. Well done!

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Fuck A.I.